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Allods Gold>>News2011 >> Warrior tips in Allods
Warrior tips in Allods

Legal systems of the skills necessary to kill. 15, full combat (direct skills) fighters big move! middle and high operational momentum anger needs, there is still in Allods the release of disgusting animation skills , according to become his skills can only be used as an end. But he's hurt enough to make you can not abandon it. direct and indirect skills different skills, your skills can be understood as direct damage = weapon DPS * Weapon Speed * Power Addition + weapon DPS * weapon speed, indirect skills that weapons DPM + weapons directly DPM * strength additive, that is, skills for slow weapons directly and indirectly the right skills, fast weapons. Allods Gold and Allods Powerleveling service are served in our website, you can buy them at lowest price as you need, and our customer service is also the best. Please place an order at any time.

In addition, physical crit is calculated like this: first of all to judge each other without deflection, and armor to 0, and calculate your own Sunder (which can be understood in terms of percentage increase in damage), plus physical damage * 2 (damage is still floating on the floor), so that later, then breaking A strength of the effect than the effect is better than high-power high-Sunder is the truth. more than three formulas for computing and related to the large number of mitigation from armor, weapons, upper and lower limits (hammer, ax lower high, lower the sword), deflection rate relationship, there is a slight bias, but fluctuation is not, which can be directly counted accurately

[Source:admin] [Author:admin] [Date:11-03-05] [Hot:]

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