The Game Developers Conference 2010 is in full swing, and so are running press demonstrations of Allods Online, the upcoming free-to-play online role-playing gold from our site. Those who find free-to-play games unfamiliar and scary will be in luck with Allods, since the game's graphics, art style, and interface bear a striking resemblance to a certain world where war is crafted, and its story and factions are also not dissimilar to the setup in last year's AION.
Allods Online is an alternate fantasy game with World of Warcraft-like fantasy elements such as wizards, orcs, and bows and arrows, but it takes that game's primitive clockwork technology to its logical extreme with interstellar travel on gigantic astral ships. The world of Allods gold has been rent asunder by a great cataclysm, leaving it in fragments (or "allods") controlled by wizards of great power. Some wizards are worshipped by the League, the game's "good" faction; others are worshipped by the Empire, the game's "evil" (but not really evil) faction, while a third faction of astral demons prowls the intraplanetary space and is hostile to both player factions (hence the similarity to AION, which has a "light" and a "dark" faction fighting over a shattered world where demons live in between).



