The way we do it is, first we make sure our Perception always gets us a below 15% chance for the enemy to resist, then we make sure our luck is high enough that the Glancing Blow is always below 10%. we really on Gear for Int/Wisdom since most of the gear gives Int anyway, the other stats ( Perception, Luck , And Wisdom are all bonus). Buy Allods Gold on our site is your best choice when you dont have time to farm gold.
In the end thought, you want to make sure all your main stats except for wisdom are balanced out (We say except for wisdom because our wisdom always seems to be very low). We are a level 15 Mentalist by the way.
Everyone gets some his damage resisted by the mobs because also note that different mobs have different armor and some of them have higher resistance to your spells then other mobs, we get that too but not to the point where the amount resisted is higher then the amount of damage in Allods Gold.
We did because our Perception allows the mob to resist about 13.5% of the damage we do PLUS all the resistance and armor he has already, so the amount resisted varies but on average if you have high perception and decent amount of luck, you should do a lot more then damage then what is resiste.



