If there's one thing that many gamers have, it's pride in their digital accomplishments. While the non-stop pursuit of those digital accomplishments is a strange concept to me, it is not a foreign one. After all, all of us know the feeling of 'Oh! Look what I found!' or' Hey..look how cool my character looks! 'even I know that feeling.
But there's this strange pride I have noticed that comes from pay-to-play (Allods Gold) gamers, a pride in the monthly subscription service, as compared to the rising free-to-play model. (Just for the record, F2P is the standard in the rest of the world. Essentially, most gamers in this world play games that use a F2P model. ) Many of these gamers that I have talked to say that the quality of pay-to-play games is far and above most F2P games, so the subscription model must be the reason why. In my experience it turns out that most champions of the pay-to-play model have rarely even played a quality free-to-play game and are basing their pride, their information, on a weekend of trying to level in Flyff.
Are there more lousy F2P games than good ones? I can see why they think this. But there are more of them, the free-to-play games, than there are pay-to-play games. If I counted up the games that even I would consider 'bad F2P games', that number would greatly exceed the number of pay-to-play games that have done any better.
But if you take the number of quality (and slowly accepted in NA) F2P games, you will (Allods Online Gold) equal the number of pay-to-play games that are generally accepted in NA.



